Sunday, April 12, 2009

Plague 3.30

  • Changed shadowing algorithm - removed artifacts, nice clean code
  • bugfix: shrubs now leave behind burnt shrubs when burnt - not sure when I broke this
  • bugfix: AI sims try to pick up guns (again)
  • bugfix: AI sims now switch weapons if they run out of ammo (again)
  • tidied for world.add_sim so that force is used where appropriate, and other checks removed
  • added a key (j) so you can see the new shadow maps - I think they are kinda cool  (and they were good for debugging) .

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