I havent had much time this weekend for coding, so the only real difference this release is the addition of issuing commands with "v" (go, follow). At the moment I have still made it so that sims that cant see you pick a new leader and wander off, but I think I'll make it so that if you have issued a command they will keep it util you let them go. Thoughts?
I've also toned down the difficulty (quite a lot really) by giving some starting pistols as weapons.
The other thing is I've made a project page at PyedPypers, should be good for using the forum there instead of the comments here. It's still pre-release so some things aren't working quite right, but it looks very promising.
Allowed player to issue stop/go commands with “v”. v toggles between “go” and “follow”. Followers will go to where the mouse cursor is.
Gave sims starting weapons (pistols for now). Game is much easier now. Will make it harder later again by reducing the number of starting guns.
Changed map creation parameters to give (what I think are slightly) better maps.