Monday, March 23, 2009

Plague 3.23

Plague is beginning to look quite respectable now that it has a menu screen and an options menu. This has been on the todo list for months now. A big thanks to Sean Lange!
  • Sean Lange has added a main menu and an options menu. You can edit a few game variables here - it should allow you to customise Plague to a sufficient degree for now.

5 comments:

sean said...

I added 'Energy' to the avatar text in the same format as health to get a better idea of why sprinting didn't feel right. It turns out that when there's a zombie/hive in you LOS, you can't sprint. I think it has something to do with the AI code but I don't know what exactly.

Benedict Carter said...

Good bug hunting! I was pretty sure it was AI related as it started to feel broken when I implemented AI control of sim sprinting (sorry that I couldnt didnt prioritise looking into it). I'll check it out tonight (although if you want to search for sprinting in ai.py and fix it let me know).

Benedict Carter said...

Fixed the bug: it was in pick_target(). Resolution: checked to see if sim was player.

Benedict Carter said...

Hi Sean, PyPypers doesnt allow more than one project member (currently). Would you like to collaborate on the PlagueSite? (Its got a task list that I've started using).

Benedict Carter said...

Oh yes, to collaborate on the google site, i'll need your gmail address (mine is my.name if you want to email me yours)