Tuesday, January 6, 2009

Plague 3.05

  • Deleted unused game_states
  • updated ReadMe for typos
  • removed grenade dropping when player is dead/None (only added for my testing)
  • randomised shrub health
  • made zombie_hives bleed when shot
  • decreased gauss_rifle_bullet so it doesnt destory concrete_blocks instantly
  • fixed square_project so it doesnt automatically stop all things
  • decreased grenade health to 0.5seconds – more satisfying
  • increased normal and fast zombie speeds
  • decreased normal and massive zombie melee arcs
  • investigated massive zombies seemingly not taking damage – no error found
  • battle would not restart (while True loop with no exit) - fixed

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