- Deleted unused game_states
- updated ReadMe for typos
- removed grenade dropping when player is dead/None (only added for my testing)
- randomised shrub health
- made zombie_hives bleed when shot
- decreased gauss_rifle_bullet so it doesnt destory concrete_blocks instantly
- fixed square_project so it doesnt automatically stop all things
- decreased grenade health to 0.5seconds – more satisfying
- increased normal and fast zombie speeds
- decreased normal and massive zombie melee arcs
- investigated massive zombies seemingly not taking damage – no error found
- battle would not restart (while True loop with no exit) - fixed
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Tuesday, January 6, 2009
Plague 3.05
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