- made zombies and survivors panic and flee when on fire
- grenade sprint throw “bug” removed
- make incendiary the default grenade
- fixed control bug where player would stop receiving input because input was not “fresh”
- changed bullet physics so that embedded bullets actually embed all the time
- reduced laser_pule_temp from 5 to 50 (necessary because embed bug fixed)
- added 2000 burn damage to laser pulses
- fixed text – I dropped some brackets when rewriting it...
- reduced num_zombies to 60 again for speed
- reduced zombie sight radius to 8 for speed
- reduced soldier sight radius to 14 for speed
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Thursday, January 8, 2009
Plague 3.07 - mainly bug killing
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